In a tweet quoting the official reddit thread, the company simply said “We hear the community… nothing to announce now”. Housemarque has acknowledged players’ outcry for a save function, but haven’t commented whether it will happen or not. The odd time it does, you’re so in the zone, determined to progress, that you don’t want to turn it off.īut it’s no excuse for having no built-in save function, I hear you say. Honestly, it’s rare that a run will last more than an hour or two. In the time we’ve played Returnal – between Rich and I, we’re clocking in over 50 hours now – we’ve not once had to turn off mid-run. You can put your console in rest mode, and resume the game later. It’s especially true if a run has lasted longer than you expected it did, and suddenly find yourself traipsing through Atropos at 3 a.m. Sometimes, in the middle of a Returnal run, it would be nice to stop, go do something else for a while, and come back later. This is also where you’ll find the datacube, at the very top.Returnal is a damn excellent game, but all its praise seems to be drowned out by complaints about lack of a save feature.Īnd yes, it’s annoying. It almost always has one of those tough severed enemies. Come back to Overgrown ruins after that to reveal the platforms and then jump across to get the datacube.Īs you ascend the mountain (after the initial desert area), there’s a room with very tall side walls that has you jumping along the edge to reach the highest section of the room. You’ll have to reach the last biome with the last boss and get the item that reveals hidden platforms. One of the rooms will just have a big chasm in front of you. Shoot the wall and climb up the platforms to reach your first datacube. Breakable wall is usually found inside the room with those tentacles that grab you and pull you toward the ceiling. The first datacube you’ll likely be able to reach is hidden behind a breakable wall. You get all these by progressing to the last boss of the game. Some datacubes are inaccessible unless you have items that help you reveal hidden platforms, grapple to yellow points or go underwater. It is recommended that you finish the first playthrough of the game and collect all exploration items first. We can’t tell you to go here or there in each zone, but we can help you by telling you which special features of a room to keep an eye out for.
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